Thursday 24 September 2015

Gray Dawn


It’s not very often that a priest is the protagonist of a game – or at least not the games that I’ve been playing – but in Gray Dawn, a first-person horror developed by Interactive Stone, gamers will play as a priest in 1910, and is suspected of murdering one of his altar boys. There’s two sides to every story though, and the boy actually went missing as a result of a failed exorcism. He leapt from a parish window and his body was never found.

Gray Dawn aims to explore worlds of reality and the unreal, and wants to terrify gamers with a more “psychological touch”. This seems to be the way that most indie horrors are being made lately, and I’m all for it. The studio has also said that their influences come from classic horror titles with story-driven puzzles, such as Alone in the Dark, Silent Hill and Resident Evil, with some room for more recent title influences like Amnesia, The Vanishing of Ethan Carter and PT.

So far, so good. If you think so too, make sure to check out the game’s Kickstarter campaign, where the studio are trying to raise 50,000 (approx. £37,000) in the 19 days it has left. Pledge at least €9 (approx. £6.60) and you’ll get a Steam key for Gray Dawn when it’s released.


Interactive Stone is looking to release Gray Dawn in October 2016, and I’ll be keeping an eye out for any more news or exorcised children in the meantime. I may even bother the studio on their Facebook or Twitter accounts… Based on the trailer above it already looks like a surreal horror worth watching, and is described as “bedtime story, both beautiful and scary.” Perfect.

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